Creative Industries - A Strategy for 21st Century - DIISR September 2011

Creative Industries – A Strategy for 21st Century – DIISR September 2011

Creative Industries, a Strategy for 21st Century Australia recognises for the first time, at a national level, the significant contribution of our creative industries and their ongoing importance to our economy and culture. Achieving a competitive creative industries sector is vital to Australia’s prosperity, propelling a creative, imaginative nation in the 21st century. Creative Industries […]

2008 Creative Industries in Healthcare QUT Oct 2008

Creative Industries in Healthcare – QUT October 2008

This study adopted a two‑pronged approach to investigate the contribution of Australia’s creative capability in assisting the healthcare system to provide health goods and services and to meet its challenges through innovation and change. First, we examined the census data for creative occupations within the healthcare system. Because the census data reveal only certain parts […]

2003 Innovation Systems in Production Digital Content NOIE Spet 2003

Innovation Systems in Production of Digital Content – NOIE September 2003

The nature of R&D and innovation within the creative and content industries generally has not been closely examined. This largely reflects the sorry fact that these industries have tended to be at the fringes of national discussions about science and innovation policy, and of related funding and industry programmes. A further complication is that there […]

2002 Creative Industries Cluster Study Report Stage 1 DCITA

Creative Industries Cluster Study – Stage 1 – Cutler DCITA May 2002

The purpose of the first stage of the Creative Industries Cluster Study is to undertake a preliminary analysis and mapping of the industries producing digital content and applications identifying the key enterprises, their location and productivity drivers and barriers. The findings of this stage of the study will be used to inform more detailed analysis […]